Lead Software Engineer // Systems Architect
Systems Architect with 15+ years of experience specializing in the commercialization of complex mathematical models. A "bridge" engineer capable of translating deep biological and mathematical theory into scalable, production-grade C++ engines.
High-performance local AI environments for text/image/video generation. Optimized for 24GB VRAM consumer GPUs with llama.cpp and ComfyUI.
Customizable local LLM assistant with modular persona system. Theme engine (HAL 9000/KITT), optimized for low-latency offline use.
Generative music production suite with rhythm/sequencing controls. ACEStep integration for production-ready track generation.
Mechanical locking system for non-verbal autistic children. Engineered with OpenSCAD + additive manufacturing.
Augmentative and Alternative Communication appliance. Custom TTS with prosody, built with C++ and SDL3 for Android.
Wayland-based C++ toolset for Wayfire. Applies real-time retro shader effects to desktop appliances for gaming.
Bachelor of Science
Computer Science
University of Southern Mississippi — 2009
NASA Innovative Design
2nd Place (2008) Simulation — 4th Place (2009) Virtual Weather
DoD SECRET Clearance
Available to Activate
For opportunities or collaboration:
cberry.email@gmail.com